IMBRAT’Z MULTIMEDIA

IMBRATZ ANIMATIONS

Imbratz Animations is a growing, sophisticated website and community devoted to bringing you FREE ONLINE MANGA and NON FREE. Yes, you heard right, many Manga Online FREE. We also offer FREE MANGA DOWNLOADS. As our community expands, our manga goodies expand, too! All you have to do to view these goodies is register at the forums and make 10 nice posts. EASY! So, why don't you go come be a part of the wonderful, friendly forum community today!

Dragon Ball | Dragon Ball Z | Dragon Ball GT

Contact Us ::
Email : imbratz49@yahoo.com
Telp : +6285659927283
ID YM : imbratz49

May 4, 2008

Free Animation Download List

Filed under: Animations - Administrator @ 5:28 pm

Download Free Animation - Free Clipart Animation for Websites or

Archive of lots of new and favorite animation to download and enhance your website.
www.appleanimation.com/

Original Animation For Download

Select animation from the frame on the right. To download right click mouse on image and select "Save image as". To clear the animation frame click the
www.cswnet.com/~ozarksof/anigif1.htm

Animated GIFs for Free Download / WebDeveloper.com ®

Links to other animation sites also. :: WebDeveloper.com. Register now for your free Internet.com membership to download your complimentary eBook.
www.webdeveloper.com/animations/

Free 3D AIM Animation Download

Free 3D AIM Animation Download,3D AIM Animation 3,0,0,1102 is EZ pictures & animations with multiple 3D models on backgrounds with 3D effects.
www.brothersoft.com/3d-aim-animation-download-15396.html

March 21, 2008

How to Copy a DVD

Filed under: Multimedia - Administrator @ 12:12 pm

How to Copy a DVD

If you do a simple search engine search, you will find that there are many websites dedicated to teaching you how to copy DVDs and also on selling software to help you copy DVDs. There is software designed to copy DVD to DVD, VHS to DVD and even video games such as the Playstation 2 games.

Copy Software

There are so many different types of copy software out there. There are also chips that are sold that can be installed into your device to allow you to read the versions of the DVDs that you copy. This over rides the security features that the manufacturer had placed on the disc. Some of these software programs can run for up to $149.00 or more. But many people consider this acceptable when you look at DVDs being about $19.95 and up each. You can make as many copies as you want of DVDs with the one time purchase of the DVD copy software. You can also make copies of DVDs that you currently own. Since DVDs are sensitive to heat, they can wear down over time after being played and getting scratched and they will no longer work. If you make backup copies of your movies, you don’t have to worry about this.

DVD Piracy

One thing that confuses many people is what is legal and what is illegal when it comes to copying DVDs. The same as copying CDs or downloading music from the internet, this can be a very confusing topic. You may wonder why if copying DVDs is illegal, why there are so many sites that advertise how to do it. If you take notice, most of these sites advertise as how to make a “back up copy” of your disc. This means you are simply making a copy for your own use in case one copy was to become broken. This is legal. You can make as many copies of your own movie as you want. You are not, however, allowed to distribute those copies in any way. Many people think that as long as they are not receiving money for it, then it is okay to share them. This is false information.

If you buy a legal copy of a DVD movie, copy it yourself, then give that copy to a friend that is piracy. Even if you get no profit from it, you are cutting into the profits of the movie industry.

About the Author

If you would like to get started with DVD copying then go now to http://www.dvd-burning.org to discover how you can quickly and easily make your first dvd in minutes!

Top 5 DVD Tools You Can Pick Up For Pennies

Filed under: Multimedia - Administrator @ 12:11 pm

1. Pocket DVD Wizard - Handheld Owners Rejoice!
www.deprice.com/pocketdvdwizard.htm

The Pocket DVD Wizard allows you to make backup copies of your personal DVDs, Mpeg, Avi and DivX® video and then play them on your Windows Mobile™ Pocket PC or Portable Media Center. Imagine the possibilities! You can now record your favourite TV program with your DVD recorder and transfer it to your Pocket PC, then watch it later in the office, or on the beach!

2. DVDFab Platinum - 3 Day Sale
www.deprice.com/dvdfabplatinum.htm

DVDFab Platinum is all you need to backup DVDs. It combines the one-click convenience of DVDFab Express with the power of DVDFab Gold. New Feature: DVDFab Platinum now can copy DVD-9 in 1:1 mode, and remove all the protections (CSS, Region Code, RCE, Macrovision, UOPs), then burn to a double layer DVD-DL. This creates a perfect copy without any restriction.

3. dvdSanta - Insanely Cheap
www.deprice.com/dvdsanta2.htm

dvdSanta is an All-in-One software that lets you copy, create, convert and burn your DVD movies. It can copy 9GB double layer DVD movies into a 4.7GB DVD-R disc, can turn your photos into DVD movies with Hollywood style motion effects, can convert other video formats(avi, wmv, vob, asf, DivX, Mpeg,…) into DVD video, can transfer miniDV camcorder tapes directly to DVD video.

4. WinAVI Video Converter - Educated Pick
www.deprice.com/winavivc.htm

WinAVI Video Converter is a nice tool for converting video clips to an assortment of formats. The attractive, modern interface features large, clearly labeled icons, so you won’t have to dig through the menus very often. You can convert a variety of file types to WMV, AVI, MPEG, and RM. Other notable pluses include a built-in DVD-burning utility, a batch-conversion tool, and a preview pane.

5. VideoCharge - Price Slide
www.deprice.com/videocharge.htm

VideoCharge is a full-range editor, which allows users to perform practically any operations with incoming files such as: splitting files up into several scenes, merging several files into a single file, cutting scene(s) out of video files, creating video file(s) based on selected scene(s), creating thumbnails for video files in manually or automatically mode, addition Watermark to movie(s) or thumbnail(s), Solving Interlace Video problem.

About the Author

David D. Deprice sells DVD software for pennies on the dollar at http://www.deprice.com/multimedia.htm

Using Your Camera as a Digital Archiving Tool

Filed under: Multimedia - Administrator @ 12:10 pm

It is the age of the digital camera, a wonderful device that not only allows you to take great pictures but also allows you to digitize all that is sacred to you. But even if you don’t own a state of the art digital camera and are still using film you can use your film camera to digitize all that is important to you. Cameras are used to take pictures and most people take pictures of other people, places and events but if you think outside the box you start to move beyond the obvious uses and begin to realize the true potential of this versatile device.

For example you can take pictures of documents, artwork, musical instruments, your valued collections, the toaster; anything that has sentimental value to you that may not endure the test of time.

You may be asking yourself is the author nuts, why would I want to take a picture of my toaster? We’ll get to that later. In the meantime let’s look at some interesting ways to use your cameral as a digital archiving tool.

Wouldn’t it be nice to have a collection of your most important personal documents; wills, living wills, insurance information, investment information all in one safe and secure place? If you take well lit, focused snapshots of documents with your camera at high resolution you can then import the images to your PC or Mac and burn them onto CD or DVD media; that way your documents can be stored in one place and easily accessible. If you don’t own a digital camera or a computer for that matter don’t worry, you can simply ask for your images to be put on a CD when you get your pictures developed. Once your pictures are on CD they can be saved and output later if needed. Photos that have been digitized in this manner remain intact and unchanged. They do not fade, yellow, or degrade with age. And since CD media is said to have a shelf life of 50 years or more when stored correctly you are basically future proofing your images as well.

This same logic applies to other physical items such as artwork, posters, furniture, trinkets, etc.

Now about the toaster; taking pictures of all of the items in your house can be a great way to recall what you actually own in the case of theft or vandalism, fire or other such disaster. It is often hard to remember all of the items you own and this is especially true when under a great deal of stress. My insurance agent told me once that claims can be settled much quicker with this kind of documentation because you have proof of what you owned.

I strongly recommend having a number of copies made and storing two copies in a safe deposit box at your local bank. These storage facilities are generally fire proofed, temperature and humidity controlled but you should inquire just to be safe. Another option is to give a friend or family member a copy. They should store the CD in its case in a cool, dry place in the home; the more people who store a copy of your digital archive, the greater the chance that it will remain undamaged over time.

There are definitely more uses for your camera as an archiving tool than have been covered here. If you use a little imagination and ingenuity you will find yourself coming up with all kinds of ways to put your trusty old or new camera into service.

About the Author

Jay Corrao is the founder and president of Memory Archivers, a video production company based in Apple Valley Minnesota. His company specializes in wedding and event videograpy, video biographies, and consumer digital archiving.

www.memoryarchivers.com
jay@memoryarchivers.com

September 24, 2007

How Small Businesses and Non-Profits Can Afford Multimedia for the Web

Filed under: Multimedia - Administrator @ 9:58 pm

How Small Businesses and Non-Profits Can Afford Multimedia for the Web

By: Patricia Schmal and Mark J. Jaklovsky,
Polar Design (www.polardesign.com)

Introduction:
Multimedia is everywhere on the Internet, whether in the form of floating ads at major websites, streaming video or animated presentations. Of course, there is a good reason why multimedia has become such an integral part of the web experience: it’s an effective tool for capturing attention or provoking visitors to buy or contact the site owner. For these reasons, many educational institutions, businesses, and other organizations desire multimedia presentations. Unfortunately, at first glance multimedia, often appears prohibitively expensive for small businesses and non-profits. The following represent a number of ways to control the high cost that typically accompanies multimedia production without losing quality. We believe these suggestions will ensure that you save money but still feel good about your investment.

Components Affecting Costs:
Let’s begin by understanding the components of professional multimedia production, which include creative development, actual production, and various stages for revisions. The lion’s share of multimedia production costs typically stems from creative development. This is often the most controversial line item for frugal business owners, who may ask, "shouldn’t the cost of the creative be part of the design or production costs?" As with fine clothing, where the choice of designer adds to the cost of your product more so than the actual material or sewing, multimedia design costs depend on the creative input as well. For example, if you hire a designer with more experience or with a track record of creating unique, catchy concepts, your creative development costs may be higher. Of course, the final product may result in having a stronger impact as well. The solution isn’t to pick the least expensive creative professional, but rather to understand their process in order to help speed production (thus reducing cost).

The second component of multimedia production, the design and production of the piece itself typically requires less guesswork in terms of defining cost. The cost per minute of production depends on a limited number of specific parameters, such as the complexity of the animation and the overall quality of the design agency selected. Generally speaking, there are three types of firms - from a cost perspective - you can choose to work with: a purely on-shore, purely off-shore, or a hybrid off-shore/on-shore firm. The type of organization you choose will have a strong correlation with the quality and the price you pay.

The third component, client revisions, is an area controlled most easily and typically is the cause of inflating or deflating multimedia development costs beyond a designer’s original estimate, or your expectations. The most basic revisions consist of three rounds: changes to creative concepts, changes to a draft version of the final product, and a final review. Often, more revisions may be needed when a designer is provided with inconsistent or incomplete information. This invariably results in a higher cost than expected. With the extensive time that some multimedia presentations call for, requiring the efforts of creative professionals and skilled developers, it’s not surprising that multimedia presentations and ads can be expensive. Why, then, consider them? Are they effective?

Multimedia Effectiveness:
Multimedia presentations are very successful at grabbing people’s attention. Multimedia results in higher retention of marketing information by viewers, or more enthusiasm for an offer. When compared to static text, graphics, or even audio, multimedia is simply more compelling due to its ability to trigger multiple senses at the same time.

According to DoubleClick (quoted in ZDNet.com, Joseph, 2002) multimedia ads have a 71 percent higher impact than their static counterparts. Similarly, in 1997, the California Community College system, "implemented a test design to assess the efficacy of multimedia technology as a non-traditional form of instruction" (Luna & McKenzie, 1997). Surveys take after the test determined, "40% of the students felt multimedia improved understanding and 73% found it a positive addition to the course." Finally, a study published in the Journal of Management Information Systems (Benbasat & Lim, 2002) determined that multimedia "facilitat [es] the retention and subsequent recall of explanative information…" The study consisted of two test groups. One group processed information through a "text-based system" and the other a "multimedia system." The subjects who were tested on the basis of a "multimedia system" received a higher mean test score of 2.70 compared to the 2.10 of the text based group (p.114); clearly demonstrating that higher retention is possible with multimedia.

Cutting Multimedia Costs:
The case for implementing multimedia into your marketing, sales or advertising is clear. What can your business or non-profit do to cut its costs? The first method involves separating the development of the creative (the message, concepts, and storyboards) from the production (design, animation, and sound production), or at least finding ways to control it. An article by Mark Frits for EMedia Professional (1997) discussing a fax survey taken of 100 different multimedia production specialists determined, "the creative time spent by designers and project managers, as the most expensive factor of production." Therefore, if a business has already developed a detailed creative concept, storyboard, schematics, or other documentation of what needs to be done, it can reduce the total cost of producing multimedia by utilizing a small design firm or freelancer. Costs are cut because the time and skill spent on one creative is replaced by an in-house team. Of course, to ensure success, only those small businesses who believe they possess strong creative assets (with professional advertising or marketing expertise) should attempt this approach.

Remember, if you do ask your designer or design firm to handle the creative, that the route of working directly with a designer (rather than a firm with a creative team) may cut costs and also quality. Firms with full time creative professionals that are not involved in day to day design are often able to craft unique storyboards that describe and explain products, services, or company mission in memorable ways. Freelancers are a poor choice for strong creative since they often work alone and have limited means to brainstorm and perfect concepts with other creative professionals - a principal differentiating factor and benefit of working with a firm.

If you do select a firm for your creative and production, make sure that the creative team understands the message you need to convey. Is a creative firm with a great portfolio and appealing style really able to promote effectively your product and/or service? Only client testimonials, references, case studies with solid results, or market research can tell you this. Even when obtaining the creative from a top line firm, if you do your homework, you can still keep costs down. Prepare as much information about your target audience, goals, customers, products and services as possible. Develop a few rough concepts of your own, in-house, to help orient the creative team. Finally, discuss these endeavors with your chosen firm up front and negotiate a reduction in fees if you both agree that the information you provide is helpful.

A second way to cut costs is to ask for fixed price development. This direction can mean losing some flexibility in the design of your site. However, the tradeoff can be worthwhile if you are able to exert self-discipline. For that reason, when choosing fixed price development, be limited with revisions, as you only get a few as part of a fixed price. Avoid common mistakes such as being unsure of what design direction you desire or being unsure of your marketing message. Carefully consider each deliverable in order to provide all your comments in as few phases as possible - take a couple of days, at least, to do this.

Finally, when working with a firm, make sure that you provide them with only one point of contact so they don’t spend additional time coordinating between people in your company - although seemingly amusing, that mistake is quite common, especially so with growing businesses. Requiring your designer to handle internal coordination of ideas leads to dramatic extensions in project timelines, so be sure that you appoint someone internally to act as a point of contact and clearinghouse of internal discussion. Another way to save on multimedia costs is by concentrating on developing powerful ideas while keeping implementation simple. When too much time is spent on design and not enough on concept, you will waste production money and effort. To make this strategy effective interview firms that may front load the creative, but also display portfolio pieces that focus on conveying ideas rather than showing off lots of special effects. Work with the designer to simplify the production process by brainstorming easier ways to animate key concepts, and be open to using less labor intensive "vector" animation rather than 3D animations or video production. When it comes to sound, seek out talented and "undiscovered" freelance musicians or voiceover actors working from home who can provide original audio that will cut licensing costs.

As a final point, the operational structure of your chosen design firm can impact cost and quality as well. Off-shoring software development is well established, but outsourcing design work abroad is less common and can lead to interesting results due to cultural differences or lack of marketing knowledge. At the same time, larger multimedia projects often benefit from repetitive production taking place off-shore. Depending on your needs, a "full" off-shore firm with just a sales presence in the US may not be able to provide you with the customer service needed. On the other hand, a fully US firm will likely double your production costs.

Conclusion:
The best choice for small businesses is a design firm employing a hybrid approach, where creative development and high level design is handled by professionals that you can meet and build rapport with, but where larger production is handled costs effectively by a well managed offshore team.

By controlling the costs of multimedia your business can afford a highly effective communication tool that can pique site visitors’ or ad viewers’ interest. Remember these key points:

Think "simple" when it comes to producing animations - focus on strong ideas instead.
Be disciplined with your revisions to avoid charges for many rounds of changes.
Take over creative development and let your designers simply produce your vision when your in-house creative is strong. Otherwise seek out a trustworthy design agency with a track record of strong creative development.
Work with firms that employ an optimal mix of US and off-shore development.

One never needs to cut out quality while cutting costs. Strong concepts and ideas will make the biggest difference in your presentation’s success at the end of the day.

 

 

 

September 23, 2007

Free Download Multimedia

Filed under: Comics, Multimedia - Administrator @ 1:28 pm

http://www.ugo.com/ugo/html/index/?id=2
http://www.dccomics.com/comics/
http://www.freecomicbookday.com/Default.asp
http://www.comicscommunity.com/boards/brereton/?frames=n;read=3783
http://www.newfreedownloads.com/find/comic.html

 

September 22, 2007

A New Career for a New Year

Filed under: Animations, Multimedia - Administrator @ 9:25 pm
With a new year on the way, many often start to think about a new career, as well. Maybe you’re a grad coming out of school and looking to start fresh in your new career field; maybe you’re a veteran animator looking for a change, or maybe you’re even working in an entirely different field and hoping to make a switch. There’s no better time than now, but before you get started on your path to a career in animation, here are a few things you may want to know.

Know what steps to take in order to become an animator.
This includes your education, your chosen specialty, and the field that you want to work in.

Decide if you want to work for others, or freelance.
Freelancing works well for some, especially if you’re a jack-of-all-trades who likes to work independently and likes to change projects and programs often.

Building job security is very difficult, though, and you always run the risk of blurring the line between work and home – and for many, it’s more lucrative (and beneficial) to seek regular employment rather than contract work.

Create your portfolio, or refresh your existing one.
If you’re out beating the street looking for a job, you’ll need something that you can tuck under your arm and tote along with you – something readily viewable that doesn’t require the aid of a VHS, DVD, or CD player in order to display your talent. Even if you’ve got a portfolio, check through it and see if there are any pieces that are rather dated and that you can replace with fresh new material to show how your skill has evolved since the portfolio was first created.

Create your demo reel, or update your existing one.
Portfolios are your first impression, but demo reels are your lasting one – an audiovisual business card that lets you leave your mark. Demo reels are essential for displaying your animation work in its intended medium, rather than as motionless, flat samples.

Know where to search, and how to do it.
This includes looking for your niche – finding that job you were looking for somewhere that no one else would think of looking. Even the furniture store down the street needs an animator for their commercials; the LCD screen specialists may have a Flash website that they need you to maintain full-time. So get out there, spruce up your resume and yourself, and get yourself an interview – and then get yourself a new job.

From Adrien-Luc Sanders

Flash ActionScripting Beginner’s Challenge: Basic Drawing Application

Filed under: Animations, Flash - Administrator @ 9:19 pm

From Adrien-Luc Sanders

My End Result

Did you take on the challenge? I did, in an attempt to improve and upgrade the basic application that I created as an example. What I came up with was a paint application with the following features:

# Multiple skin colors to personalize the interface.
# The option to change the base canvas color.
# Two different working layers.
# A removable guide grid.
# Standard brush with user-set size, opacity, and color.
# Opacity and brush size settings that can be entered manually or set using a slider.
# Both a basic and advanced color palette, as well as the option to enter custom hex values for colors.
# A solid fill line tool with opacity, color, and thickness controls.
# A solid fill ellipse tool with opacity and color controls.
# A solid fill rectangle tool with opacity and color controls.
# A gradient rectangle tool with opacity and color controls for both starting and ending colors, as well as angle settings to control the gradient direction.
# A text tool that allows color changes, size changes, bold, and italics.
# A “clear layer” option that only deletes the contents of the current active layer, leaving the rest of the drawing intact.
# Custom cursors based on the tool used, which reflect the color and opacity chosen in certain instances while reverting to the basic mouse cursor when certain windows are active or when selecting tools.
# Menu button highlights to mark which tool is currently selected.
# A tabbed help content menu explaining each tool.

As you can see, it’s a bit more complex than the original version.
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Some of the functions that I used are:

# swapDepths;
# setRGB;
# setTransform;
# The Flash Drawing API tools, including lineTo, moveTo, curveTo, beginFill, and beginGradientFill;
# createEmptyMovieClip;
# Dynamic and Input text fields
# ; Dynamic text properties;
# Listeners;
# _visible;
# Mouse.hide( ) and Mouse.show( ) ;
# A huge mess of onClipEvents; and,
# An even bigger stack of if statements.

The great thing about using Flash for an application like this is that it’s very easy to share with others so that they can install it on their website. All they have to do is download the file, then upload it to their own server and embed the proper code into their web page:

    <!–SkinsSkinsLayer:HEXADECIMAL000000Select a ToolColorBrush Size2Opacity100Gradient OptionsColor 1 Alpha0000FF100Color 2 AlphaFF0000100Angle (0-360)0Text OptionsGradient Options12–><OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="800" HEIGHT="600" id="oekakiv1.1" ALIGN="">
    <PARAM NAME=movie VALUE="http://www.yourdomain.com/yourfolder/oekakiv1.1.swf"> <PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#000000>
    <EMBED src="http://www.yourdomain.com/yourfolder/oekakiv1.1.swf" quality=high bgcolor=#000000 WIDTH="800" HEIGHT="600" NAME="oekakiv1.1" ALIGN="" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"></EMBED>
    </OBJECT>

The only edits needed are to replace "www.yourdomain.com" with the URL of your website, and replace "yourfolder" with the name of the folder that you uploaded the swf file into.

Now that the initial challenge is over, the real challenge will begin: deconstructing the entire application, one tool at a time, to explain in detail how each was created and explore the Flash Drawing API. Watch this page and this site in the coming weeks for each new lesson. Or, if you just want to play around, go have a little fun and draw!

September 21, 2007

Harmonic Distortions

Filed under: Multimedia - Administrator @ 11:57 am

by Brad Schwede
 

The idea for this design came out of a late night coffee with Dejan whilst listening to jazz.
The concept of a little seed coming up out of ground was agreed upon and I went straight home to start designing the seedling. It is obviously influence by Autechre’s Gantz Graf and clean modern vector styles but visually I wanted to push the contrast of heavy ‘harmonic distortion’ on a tiny little organic plant. Almost as if the plants DNA was being modified by sonic pulses.

Process.
The distortion map is created in after effects using ‘audio spectrum’ where a 16:9 map of the soundtrack was rendered (which was to become the base of all vector movements). To create harder and softer distortions on the plant the audio file was then filtered so that high frequencies would be the physical distortion on the plant and low frequencies would be the shake movement. After the seedling was satisfactorily distorted the camera move was exported in RLA so that the vector overlays could be matched. The overlays were to reflect a sort of monitoring system of the amount of audio and the plants distortions.

soundtrack (Reason File)
The audio sphere (or bass ball) is created out of the same audio map but traced around a 3d sphere (‘alpha infection’) and then treated in after effects to produce a glowing, pulsating ball which is wrapped around the plant.

Sound (by Dejan Petrovic)
Doing a soundtrack for this piece was a bit of a challenge. The coffee-table idea bounced off our heads and we both had the same, yet different mental picture of how this animation should look like.

So it started with sound. Knowing Brad’s recent influences in music I’ve decided to go with the most unpleasant and distorted option I had up my sleave Malstrom synthesizer served me well in this case. And so I started.

First thing I had to visualise was the sound, a void would make just before the seed comes out. For this I used a very deep bass in Subtractor Synth. I had all sorts of ideas in my head but they would all take a very long time to implement, especially for this experimental piece.

Sometimes the most time consuming thing is experimentation. It seems like no one dares to experiment anymore, I mean, there are zillions of samples, synths and loops out there so musicians keep recycling over and over again. I guess every now and then an innocent error happens in the process of sound design and that’s how some of the best sounds are created.
 

The idea in a form of a track bounced off couple of more times until we’ve polished it to our liking. At the same time Brad was constructing his little 3D world, and at some point it all seem to have merged into one. In our case it was very hard to tell which one should have been done first - sound or the animation so they were done simultaneously.

Enough talk.

 

September 20, 2007

Comicon Clips of Transformers Animated and Spectacular Spider-Man

Filed under: News, Animations - Administrator @ 9:27 pm

Author: Spengs

The San Diego Comicon has been pretty good, so far.  Entertainment News International has promotional clips for both Transformers Animated and The Spectacular Spider-Man.  Both look exceptionally good, to me.

Transformers Animated has me hyped the most.  The animation for the show is being done by Mook Studios, better known for their work on Swat Kats and Eureka Seven.  As you can see in the clip, the animation is extremely fluid and pleasing.  The promotional image posted above has a few new faces on it, namely the Decepticons.  From left to right you can see: Starscream, Blackarachnia, Blitzwing (with an awesome Colonal Klink motif going), Lugnutz and Megatron.  For those not in the know, the Autobots featured from left to right are: Ratchet, Prowl, Optimus Prime, Bulkhead and Bumblebee.

Spectacular Spider-Man looks mighty fine, too.  The show’s head writer is Greg Weisman, better known as the creator of Disney’s Gargoyles, one of the most outstanding animated programs ever conceived, so I have high hopes for this series.  And as you can tell by the clip, there will be villains-a-plenty in this show.

I’d say that right now is a very good time to be a Transformers and Spider-Man fan.

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